| Section | 1 |
|---|---|
| Instructor(s) | Hall, Dylan (dmhall23) |
| Location | In-Person (JCL 011) or Online |
| Meeting Times | Wednesday 5:20pm - 8:20pm |
| Fulfills | Elective |
*This class will be available in person and online. The in-person component will be available for those students that can and want to come to campus. In-person sessions are not mandatory. This class can also be completed remotely.*
Computer science students often lack exposure to the difficulty of capturing business opportunities and creating technology companies. Most of the skills required for this process have little to do with one’s technical capacity. Furthermore, one very common misstep individuals make is building technology and then searching for a real problem for that technology to solve, versus finding a problem (or deficiency) and then building a solution and a company to take that solution to market.
Students will form groups of 2 or 3 and pick an idea to develop. It is ideal if students show up with initial ideas, but this is not required. Once they have that idea, they will develop it into a viable venture over the duration of the course. A minimum viable product will be built for each idea, such as a mobile app or website. It is possible (and hoped) that students will develop their idea enough to continue beyond the length of this course. The arc of the project will be on going from early, rough ideas to developing those ideas and testing them, then ending with a pitch-deck and presentation similar to a real fundraising ask.
In addition to the core task of picking an idea and setting up a business model and venture around that idea, students will learn fundamental entrepreneurship concepts and terminology related to:
Books (tentative list)
Core Programming
This class is scheduled at a time that conflicts with these other classes: